This talk will give an overview of the three main components of automation in Unreal Engine: Unreal Automation Tool (UAT), Unreal Build Tool (UBT), and Build Graph. We will demonstrate how these can be used to automate and augment developers’ workflows. This will be demonstrated with a practical example using automation tests in Unreal Engine.
https://dev.epicgames.com/community/learning/talks-and-demos/PYqL/unreal-engine-using-unreal-automation-at-riot-games-make-unreal-do-the-work-for-you-unreal-fest-gold-coast-2024
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