Talks And Demos: The Fast and the Curious: Advanced Materials for Motion Design

The new motion design tools in Unreal Engine have brought amazing prototyping powers for designers, but the majority of studios still create assets and animation outside UE and then import them to render the final frames. The point of commonality between these approaches is the material workflow.

This session recorded at Unreal Fest Bali shows how to use the new additions to this system like the Material Designer and the Cloner attributes, and looks into existing material workflows that can help achieve modern motion design trends.

Learn more about motion design in Unreal Engine here: Motion Design in Unreal Engine | Unreal Engine 5.7 Documentation | Epic Developer Community

https://dev.epicgames.com/community/learning/talks-and-demos/Kx2d/unreal-engine-the-fast-and-the-curious-advanced-materials-for-motion-design