Talks And Demos: The Art of Real-time Concerts: Building a Fortnite UGC Event With UEFN

In this session recorded at Unreal Fest Bali, Taiki Kawa of Alche explains how the studio brought the iconic Japanese hit Matsuken Samba to life in Fortnite. This groundbreaking live event captivated a global audience and sparked enthusiastic, multilingual engagement worldwide, and also demonstrated the limitless potential of UEFN.

Alche brings over five years of learnings in Unreal Engine development to this session, which describes the studio’s ambitious journey from initial concept to global launch in just three months with a dedicated team of 20 members. By combining Verse scripting and cinematic sequences, the team achieved perfectly synchronized performances and fluid live interactions.

Watch this video to gain detailed insights into Alche’s workflow, including advanced effect design, meticulous character modeling, and dynamic kimono simulations powered by Houdini.

Learn more about UEFN here: unrealengine.com/uses/uefn-unreal-editor-for-fortnite

https://dev.epicgames.com/community/learning/talks-and-demos/mmkk/the-art-of-real-time-concerts-building-a-fortnite-ugc-event-with-uefn