Watch this session recorded at Unreal Fest Orlando 2025 to hear all about advances in performance capture workflows in Unreal Engine.
In this high-level overview of the new toolset released with UE5.6, you’ll find out about motion capture workflow improvements and integrations with MetaHumans and MetaHuman Animator.
The session also includes a live demonstration showing the new workflow, including how to apply motion capture to MetaHumans.
Want to find out more about MetaHumans? Take a look here: www.metahuman.com
https://dev.epicgames.com/community/learning/talks-and-demos/KWGx/state-of-performance-capture-in-unreal-engine-unreal-fest-orlando-2025