Not in love with your current cinematics workflow? We get it, it’s hard to find that perfect spark when building a cinematics pipeline that scales in Unreal Engine. So, it is time we change that!
Whether you’re creating a feature length animated film or cinematics for your indie game, you can up your game with the new Cinematic Assembly Toolset (CAT), a suite of new tools designed to help you escape the tedium of managing a cinematic pipeline and get back to what really matters: making something unreal.
In this session recorded at Unreal Fest Orlando 2025, we explore new developments in shot management, and how CAT can transform your cinematic workflows (and save you from heartache).
Learn more about Unreal Engine here: unrealengine.com
https://dev.epicgames.com/community/learning/talks-and-demos/ODOG/unreal-engine-shoot-your-shot-cinematic-pipeline-dating-advice-unreal-fest-orlando-2025