Talks And Demos: Procedural Rigging with Control Rig

In Unreal Engine 5.1 Control Rig has added a powerful new feature called the Construction Event. The Construction Event allows users to procedurally generate their rigs inside the Control Rig graph. This video will show you how to get started using the Construction Event and other new features for Control Rig in Unreal Engine.

Special thanks to Mathew O’Halloran for the Mech model.

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Stacked on Metadata. When i create Get item metadata the is a problem → name=none only. There is no bone in dropdown menu. Then nothing works after this step. Any help?