Network prediction is the key to responsive input in any multiplayer game.
This technique predicts player actions locally on the client and then reconciles these predictions with the authoritative server. The result is smoother, more responsive gameplay—especially for games with fast-paced movement or physics-based interactions.
Effectively, through clever use of discrete states and timely rollbacks, Network prediction gives players immediate feedback on their actions without waiting for an authoritative “thumbs up”.
The best part; the heavy lifting is already done for you by the Network Prediction Plugin (NPP)—and this talk recorded at Unreal Fest Bali 2025 will demonstrate how to use it.
Learn more about Unreal Engine here: unrealengine.com
https://dev.epicgames.com/community/learning/talks-and-demos/rv7K/unreal-engine-network-prediction-replication-s-crystal-ball