In this session recorded at Unreal Fest Bali 2025, Brown Bag Films shares the latest chapter in their real-time animation journey—a pipeline evolution that began with UE 5.0 and has matured significantly with each release. This session explores how Brown Bag has transitioned from cautious experimentation in 2021 to full-scale production using Unreal Engine.
Rooted in real-world production experience from Brown Bag’s Bali and Dublin studios, it highlights lessons learned and the pragmatic choices his team made while integrating Unreal Engine into their animation pipeline.
A Brown Bag Animation Supervisor also joins to provide a short walkthrough using the studio’s custom Unreal Engine rigging system and the latest UE animation tools.
Topics covered include rigging and the use of deformers in Brown Bag’s developing fur pipeline, as well as a look at how Epic’s toolset has evolved to meet the animation industry’s needs.
Learn more about Unreal Engine here: unrealengine.com
https://dev.epicgames.com/community/learning/talks-and-demos/Jx2b/unreal-engine-learning-to-walk-run-and-deliver-our-journey-from-5-0-to-5-5-and-beyond