In this panel, we’ll discuss how RealityCapture and Unreal Engine were used to reconstruct an exact 3D digital double of western Utah’s Notch Peak. After months of processing, the result yielded a dataset with a staggering 16 billion polygons, thousands of parts, and thousands of 8K textures.
https://dev.epicgames.com/community/learning/talks-and-demos/68YK/unreal-engine-large-scale-environment-capture-for-the-world-s-first-hyper-real-wingsuit-simulator-unreal-fest-2022