In March, Epic launched Project Titan, a global collaborative game jam in which over 4,000 people signed up to build a massive 8x8km game world. In this talk, we explore the development of the project, the tools used to create and support it, and the back-end infrastructure that made it all possible.
https://dev.epicgames.com/community/learning/talks-and-demos/l340/unreal-engine-how-to-build-an-open-world-game-with-4-000-strangers-unreal-fest-2024