Talks And Demos: Geometry Scripting and Scriptable Tools | Unreal Fest 2024

Watch this recorded session from Unreal Fest Seattle 2024 that explores how Unreal Engine’s Geometry Script and Scriptable Tools provide a powerful framework for creating custom geometry tools and workflows.

Check out the video to learn how to develop new custom tools with a variety of interaction modes, deal with selection, and construct geometry on the fly, enabling you to extend and optimize your production tasks.

To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US

https://dev.epicgames.com/community/learning/talks-and-demos/nzjL/unreal-engine-geometry-scripting-and-scriptable-tools-unreal-fest-2024

Thank you for the amazing course. I have a few questions I’d like to explore further.

  1. How does the "Update Light Prototype Property Set" function work? I think this is a quite important function, especially regarding how the changes in the property set are instantly applied to the actor that needs to be spawned.
  2. Is there anywhere I can get the project files? It will be very helpful if I can check some details of this amazing tool.

I really appreciate your help.