Talks And Demos: Customize Anything: Embracing Mutable

Mutable is an Unreal Engine plugin that generates dynamic skeletal meshes, materials, and textures at runtime. It can be used for creating everything from character customization systems to dynamic content like vehicles, weapons, props, and more.

In this session recorded at Unreal Fest Bali, Epic Games’ Dustin DeVoe shows how Mutable can support customizing anything in your game to create efficient meshes across characters, weapons, vehicles, and environment pieces.

Getting started with Mutable can be daunting, but teams have an opportunity to create efficient pipelines and content using it.

This talk aims to demonstrate the advantages of Mutable as a tool and show why embracing it is a good idea. DeVoe provides practical examples of how Mutable can be used across various types of content, with a light touch on different areas of the tool to get started with it.

Learn more about using Mutable in Unreal Engine here: dev.epicgames.com/documentation/unreal-engine/mutable-over

https://dev.epicgames.com/community/learning/talks-and-demos/M48M/unreal-engine-customize-anything-embracing-mutable