In this session recorded at Unreal Fest Orlando 2025, MetaHuman veteran Cory Strassburger (Xanadu) showcases a new workflow for creating and bringing to life engaging MetaHumans in Unreal Engine.
Cory covers everything from using AI-driven tools and the MeshMorpher plugin to help conceptualize and model unique digital personas, to capturing human performances and enhancing them with AI tools.
This session will equip you with a bleeding-edge toolkit for creating larger than life MetaHuman characters.
Learn more about the MetaHuman framework here: MetaHuman.com
https://dev.epicgames.com/community/learning/talks-and-demos/Z2yv/crafting-larger-than-life-personas-with-metahumans-ai-tools-unreal-fest-orlando-2025