Talks And Demos: Building HMI Systems in Unreal Engine | Webinar

Explore design-driven development - the ethos behind Epic Games’ approach to Human Machine Interface. You’ll learn how UE features were used to create our recent HMI demo and why the functionality showcased in the demo is important for user interfaces.

https://dev.epicgames.com/community/learning/talks-and-demos/XvV/building-hmi-systems-in-unreal-engine-webinar

This is an oldie but a goodie. I remember getting inspired by this and it has since sparked so many ideas of a dynamically created environment using API’s. I would love to see the code for auto populating based on folders in project. Is this available as a sample project?