Talks And Demos: Beyond Authentic Pixel Art in Unreal Engine | Unreal Fest Europe 2019 | Unreal Engine

With examples from “The Siege and the Sandfox,” Cardboard Sword’s Chris Wilson demonstrates how modern rendering features can be used to deliver greater detail and dynamics than classic games could without compromising an authentic pixel art style.

https://dev.epicgames.com/community/learning/talks-and-demos/anr/beyond-authentic-pixel-art-in-unreal-engine-unreal-fest-europe-2019-unreal-engine