Talks And Demos: Backend Solution for The Cycle | Unreal Fest Europe 2019 | Unreal Engine

Learn how you can: keep backend, server, and client data sharing smooth; develop the game and the backend services in sync; integrate your services to clients without friction; and what it takes to move a live game from Steam to the Epic Games Store.

https://dev.epicgames.com/community/learning/talks-and-demos/ZlP/backend-solution-for-the-cycle-unreal-fest-europe-2019-unreal-engine