Talks And Demos: Async Loading Screens and Transition Levels | Unreal Fest Europe 2019 | Unreal Engine

This engineer-oriented talk about assets loading management for good performance and smooth transitions by Epic Games’ Support Engineer Axel Riffard goes over different methods to craft beautiful and highly optimized loading pipelines for your game.

https://dev.epicgames.com/community/learning/talks-and-demos/db7/async-loading-screens-and-transition-levels-unreal-fest-europe-2019-unreal-engine