Join the Ascendant Studios team as they discuss the trials, tribulations and triumphs they experienced while developing Immortals of Aveum. Founded in 2018 by Bret Robbins as an independent, self-funded studio, Ascendant is one of the first AAA developers to release a fully featured game powered by Unreal Engine 5.1.
Ascendant’s uncharted journey was a series of firsts, from assembling a new team from scratch while navigating the pandemic, to imagining a new fantasy universe and designing a convention-breaking sub-genre, all while learning and building their first-person magic shooter in this brand-new engine. Come discover what these veteran AAA devs learned along the way about starting a new studio in the modern era, converting from UE4 to UE5, changing tech stacks, optimizing for current-gen consoles and more.
https://dev.epicgames.com/community/learning/talks-and-demos/eaqZ/unreal-engine-ascendant-studios-building-a-big-budget-ue5-game-from-scratch-unreal-fest-2023