Every where I go and talk about game design it’s the same old conundrum, somebody with a million different ideas which are all “perfect” in their imagination.
I’ve written a document over at penflip about this: https://www.penflip.com/dazpetty/creatinggames
TL;DR: Basically everyone has an amazing idea for a game, outside of kids who think people want to make their games for free, there are skilled programmers, artists and people who are willing to spend money on making a game. So this document is a means of getting across to those people. If you have something you say or do then please share it. It’s also about not mixing slow/fast paced genres that don’t go together, creating a consice story and not trying to get people to work for free or “royalty”.