I want to make a talking animal app for my little nephew. How would I go at making a sprite move it’s mouth while you say something and then repeats it back? Just like the Talking Tom app.
The problem is I don’t know any C++! I only started Unreal back in January,
I’m not 100% sure but I don’t think there is microphone recording capability in UE4, at least through blueprints. I may be wrong though as UE4 is very capable of many things I have yet to discover.
With that said, it may be easier to do something like this in Corona or other similar mobile device SDK. Programming something like Talking Tom is probably easier in Lua or Xcode (assuming Apple device) than it would be in C++. I messed around with both Lua & Xcode and as far as programming languages go, they were relatively easy to pick up and run with.
Also to keep in mind is if you are planning this for the iPhone, even if it’s for non-distribution, you can not publish an app even to your own device without having and paying for a developers license from Apple. As for publishing to Windows/Android, I am not familiar with them so can’t say for certain on any restrictions.
Sorry I couldn’t be more helpful. Good luck!
That’s why I suggest using Corona. Corona uses the Lua language and can be ported to all mobile devices. Lua is a relatively simplistic language to learn and with a week or two of studying and practicing, you should see some results. Go check out their website here and see what you think. While UE4 blueprints are very powerful, they still aren’t fully featured.
Any progress? Did you found a solution, because i also wanted to realize the same thing