I’ve started using BP today after the DevDay shook off all the fears I had. I followed Teslas’ tutorial on how to make a hunger system because it seemed really straight forward and I thought hey why not? The player gets hungry, when hitting a certain point the post process kicks in, they pick up canned food and restore five points of health. Straightforward. I’ve got a problem though because the pick up is encompassed within the overall level blueprint. Now to put other cans around the level do I have to add them into the overall level blueprint too? How would I go about making one in my blueprints folder that I can just drag and drop that functions with the hunger system I’ve made for the overall level blueprint? Sorry if this is confusing I’ll answer any questions. Im sure the answer is really simple but I’ve looked through the docs, some tutorials on BPs and my notes but I can’t solve this problem. I’ve attached a couple of screenshots to demonstrate.
Fig. I - The overall level blueprint/Section I want to make separate.
Fig. II - The culprit of my woes.
Sorry to have to ask this, I know all the begging gets annoying but it’s a transferable thing so I can use the information when making other things in BP.
Thanks in advance all