Hi!
I have successfully earlier used Take Recorder to make fly-through or walk-through clips of my level in play mode (source: player). It has worked fine, the Take Recorder session has not reduced FPS remarkably.
Now I haven’t used Take Recorder for several weeks but when I try to use it now, I get 10 FPS every time
I have tried same project (5.1) that worked fine earlier, same result, unusably low FPS. Same for any new or old project, even with UE 5.0 (though I never used Take Recorder with it so I have no comparison).
The FPS is fine until I actually start recording, no matter if I’m in play mode or just in editor.
I have the latest NVIDIA drivers and all updates to Win10 and all software.
Has anyone else experienced similar? Any ideas are very welcome
Is there some console variable that might affect this or some other more or less ‘hidden’ setting somewhere?
My system is AMD Ryzen 32-core, 64GB RAM, RTX 3090, Win10 so that should not be the problem
Please help me!