Hi!
I have successfully earlier used Take Recorder to make fly-through or walk-through clips of my level in play mode (source: player). It has worked fine, the Take Recorder session has not reduced FPS remarkably.
Now I haven’t used Take Recorder for several weeks but when I try to use it now, I get 10 FPS every time ![]()
I have tried same project (5.1) that worked fine earlier, same result, unusably low FPS. Same for any new or old project, even with UE 5.0 (though I never used Take Recorder with it so I have no comparison).
The FPS is fine until I actually start recording, no matter if I’m in play mode or just in editor.
I have the latest NVIDIA drivers and all updates to Win10 and all software.
Has anyone else experienced similar? Any ideas are very welcome ![]()
Is there some console variable that might affect this or some other more or less ‘hidden’ setting somewhere?
My system is AMD Ryzen 32-core, 64GB RAM, RTX 3090, Win10 so that should not be the problem ![]()
Please help me!