Take recorder not recording niagara

Hello

I’m trying to record a gamplay scene with take recorder. But when I play the sequence the niagara actors that have been spawned during the gameplay do not appear. So when the player shots in the sequence there is no muzzle, no blood splatter, etc (obviusly it appears during normal gameplay and the recorded gameplay)

In my take recorder are set the player, the enemy and nearby spawned actors

2 Likes

Did you find a solution?

1 Like

Not yet. I only made a tiny fix that works in my project. I made it specific for my project so isn’t a real solution because take recorder doesn’t really record niagara

i did it by converting niagara+sounds into actors. spawn as actor and it works. but hard solution. and there is niagara sim cache when i open take recorder sub sequencer files. they are there but not rendering.

1 Like

The only solution for me was the same. Instead of activating component, or spawning component, I created ANiagaraActor class which I spawn as an actor.