Take Recorder Camera

Each time I start take recorder it creates a new default CineCameraActor, instead of tracking the Source camera that I already added on +Source. How do I tell Take Recorder to use the camera I setup instead of creating a new one?

By default, Take Recorder records the actor as a spawnable. You can change this in the settings by toggling “Record to Possessable” in the “Take Recorder” settings. This is a project setting which will affect all the sources you record. You can also change this on a per source basis by selecting the source and changing the “Record Type” to “Possessable”.

https://docs.unrealengine.com/en-US/Engine/Sequencer/Workflow/TakeRecorder/TRReferenceGuide/index.html

Thanks Max! BTW Does the sequencer on 2.26 still uses the yellow brackets?

@SupremeOrder not sure what you mean by yellow brackets?

The Selection Range markers you get by pressing the hotkeys I and O, I think there used to be a selection icon the the Sequencer’s toolbar.

202548-sequencer_selectionrange.jpg

Yes, selection range still works in 4.26. The menu has moved to the wrench icon here:

Awesome! Thanks Max!