A high-quality realistic Korean-inspired male 3D base character featuring a well-defined athletic physique, natural human proportions, detailed facial features, and complete body and facial rigging.
Designed for games, cinematics, NPC systems, virtual production, character customization, animation, and other real-time 3D applications.
The character features a young adult male appearance with short dark brown hair styled backward, expressive eyes, detailed skin textures, and a naturally athletic body with defined chest, shoulders, arms, and abdomen.
He is presented wearing black boxer briefs, making him suitable for human character development, clothing customization, digital humans, and realistic NPC projects.
Key FeaturesRealistic Korean-Style Male — Natural adult male proportions, detailed facial features, and realistic skin
Athletic Male Physique — Defined upper body, balanced muscular proportions, and detailed anatomy
Detailed Hairstyle — Short dark hair with a modern swept-back style
Base Character Design — Presented wearing black boxer briefs, suitable for further character development and clothing customization
Fully Rigged Body — Complete skeletal rig including body, hands, and fingers
Full Facial Rig & Expressions — Supports facial expressions, dialogue scenes, cinematics, and character performances
UE5-Compatible Animation Workflow — Suitable for Unreal Engine 5 skeletal animation and retargeting workflows
Animation Retargeting Ready — Compatible Unreal Engine animation assets can be used through the appropriate UE5 retargeting workflow
PBR Materials — Detailed skin, hair, eye, and clothing materials suitable for realistic rendering
Included Formats — FBX and Blender
Blender (.blend)
Preserves the complete underlying body skin mesh, including areas covered by the boxer briefs.
The body skin geometry beneath the clothing has not been removed.
Suitable for workflows requiring access to complete body geometry for character editing and clothing customization.
FBX (.fbx)
Prepared for Unreal Engine 5 character import workflows.
The underlying body skin mesh concealed beneath the clothing has been removed.
This reduces unnecessary hidden geometry and overlapping mesh surfaces.
Areas covered by clothing do not contain a complete underlying body mesh.
Both versions retain full-body skeletal rigging and facial expression support.
Recommended UsesSuitable for Korean-inspired male characters, athletic male NPCs, human base characters, modern civilians, protagonists, supporting characters, character customization, clothing development, digital humans, cinematic productions, and realistic game environments.
UE5 Compatibility and FBX ImportThe included FBX character can be imported into different compatible Unreal Engine 5 versions using the appropriate FBX import workflow.
For better material, shader, and overall visual results when importing the FBX character into Unreal Engine 5, we recommend downloading and installing the latest compatible version of Reallusion Auto Setup for Unreal Engine from the official website:
Select the plugin version compatible with your target Unreal Engine version and follow the official installation instructions.
The character uses a custom body and facial skeleton rather than an identical Epic Mannequin skeleton. External Unreal Engine animation libraries may require skeletal retargeting and animation adjustments.
Important NotesThis package includes FBX (.fbx) and Blender (.blend) files.
The Blender version preserves the complete underlying body skin mesh.
The FBX version has concealed body skin geometry beneath clothing removed.
The character is presented wearing black boxer briefs.
A standalone Unreal Engine project (.uproject) is not included.
Additional animation packs are not included.
Reallusion Auto Setup is not included and must be downloaded separately from the official website.
External animation assets may require retargeting setup.
Promotional poses and screenshots are for character presentation purposes only.