Hello everyone, I could use some help with this, because it is driving me crazy!
Lets say we have 3 instances of the same Bp inside a level. The first one i tag  Spider1, the second one  Spider2, and the third one  Spider3.
I can easily save those tags into an array.
Now lets say i decide to destroy them and after a while i spawn 3 new instances of the same BP.
How the heck can i give to those new instances the same tags by using the (see image) array that contains the correct data?
In short how can i transfer the data from one array to another one (in this case the Tags Array)?
Thank you in advance!