tab scroll?

Is it possible, with blueprints, to have a window with a few tabs (lets call them tab #1, #2, … , #9) but instead of clicking them to switch between the tab windows, like to be able to scroll those tabs with the mouse scroll?

regards-!

A Widget Switcher would be what you are after.

What you will need to do would be to add your own input mappings and bind them to the mouse wheel. In your controller blueprint you will then be able to interact with your UI (when its on screen) and use the custom mappings return input values to +/- the widget switcher’s current tab. I haven’t personally used any custom mouse scroll input mappings, so the return value might need to be divided in order to scroll 1 tab for every X rotation of the wheel, but it still should be pretty straight forward.

Check out: HTF do I? Use the Widget Switcher in UMG - YouTube