With no other tab keyboard events being used in the entire project, im currently stuck on why the tab event does not work on every key press.
some key notes:
there are no other tab key events in any other blue prints
the space bar and u tab key events work just fine, printing “hello” on each press
after some searching in project settings, i have not found anything to suggest that the tab key is already bound to anything
changing the tab event parameters did not change anything noticeable
if anyone could provide some insight i would greatly appreciate it
I did, and nothing changed.
This may be a clue, when i press tab once, the print fires and the blue box appears in my widget. It goes away when i click anywhere, and the process repeats. Is the widget eating my tab key event?
where is the print node in a level/pawn/actor or in your widget event graph?
if its not in the widget then you need to possibly set the focus to viewport on the initial tab press so that the viewport can then take focus back from the widget