System Crashes upon trying to load 5.2 metahuman into scene

The issue seems to happen when i try to add a 5.2 metahuman onto a 5.2 UE project. The import happens fine. But when I double click the BP or try to drag and drop it, the system just crashes.

I am using intel i9 13900, 128 GB RAM, RTX 4090 on Windows 11

The BLUE SCREEN OF DEATH READS - Clock Watchdog Timeout Error

Please help out!

I am having the same issue; however my error is not from Clock Watchdog timeout error, it is from a LogAudioMixer: Decoder Failed error? I can import and have the metahumans installed into the contents of my project but the second I try to exams them within the content browser or open their BP, my UE5.2 crashes?

I have the same problem.

Is it resolved?

I am experiencing the same clockwatch bsod, but when starting the “unreal learning kit”.

Were you able to solve this?