Synty Street Racer - How to use Wheeled Vehicle?

I picked up the Synty Studios Street Racer pack. It does have some preset vehicles that have wheel bones, much like the other Synty packs. The custom/modular vehicles do not however.

The wheels/tyres are skeletal meshes, which I have added as components to my main vehicle blueprint. The Vehicle Movement Component requires a bone name.

Does anyone know a way of doing this or a different approach entirely?

Hey @ChaoDjinn!

Are you using UE 4.X or UE 5.0+? What does your skeleton look like? Does it have bones with sockets that the wheels are placed with?

Any additional specifics or information you provide may go a long way in solving your problem!

I am using UE 5.2. The skeleton has the root, then a few bones for the windows. It is literally just a chasis really. Then you can add a variety parts like the hood, roof, fenders, spoiler etc for customisation. That includes the wheels. There are no bones for the wheels as is usual with the pre-made non-modular cars.

I have all the parts including the 4 Wheels as skeletal mesh components within the Wheeled vehicle blueprint.

Thank you for taking the time to read this.

Hey @ChaoDjinn,

How are the wheels/other parts normally attached for these models? Would you mind sharing a screenshot of the current skeleton setup?

I hope the following gives some insight, thanks.

Preset Car Skeleton

Custom Car Skeleton
CustomCarSkel

Vehicle BP

Hey @ChaoDjinn,

That is a bit unfortunate. Have you tried reaching out to Synty Studios to see if they can provide you with just the skeleton bases that you need? Otherwise you may need to manually change the skeleton on your custom car.

Ok, shame, thank you for taking the time to help.