I think i need to know how to do this to synchronize a timeline between all my connected clients
because i have a timeline which is playing and replicated but…
the update pin exec fine on all clients but they are not playing the animation at the same time
i see there is a pin to “set new time” on the timeline, so i think i may call for a multicast rpc event named for example “synchronize timeline” to exec this pin on all client to set the time to 0
but its still desync for everyone because of the network delay right? i need a way to execute this “synchronize timeline” on all client at the same time
is that possible?
or i am really overthinking the thing, and there is a little checkbox to check somewhere to have this timeline sync on all client automaticly :o
bonus question: and how to deal with this “desync” if a new client connect after that the timeline is already in sync for all clients?