Synced Normal Map Workflow

Epic, is there any chance of releasing a plugin for XNormal or some sort of tool for synced normal map baking? The XNormal method described in the documentation still has smoothing errors, and I think a synced workflow is something everyone can benefit from.


Best chance of this is probably to wait for Handplane to support Unreal Engine 4.

Yeah, I hope Alec is working on a solution, I tried UE3 preset but it didn’t work.