Symphonie Studio - Realistic Ruins

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The skybox in the video is not included in the package

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1.3Update:

  • We have added an adaptation for UE5.5, and it can now be used in Unreal Engine!

    • Important: Snow Coverage Shader Currently not supported by UE

    • "ModelingToolsEditorMode" and "MovieRenderPipeline" are enabled

1.2 Update (Only Unity) :

  • HDRP Adaptation: We will be adapting the asset to be fully compatible with the High Definition Render Pipeline (HDRP).

  • Desert Terrain Textures: New terrain textures specifically designed for desert environments will be added.

  • Snow Coverage Shader for Buildings: We will implement a shader that allows for snow coverage on building models.

Shadergraph(from Unity Registry) is required for this package to work!

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Art Assets:

  • 13 different Ruins

    • Tirs

      • Arch2 :1202

      • Arch5 :6072

      • archway_pillar02 :2990

      • pedestal_base02b :3025

      • pedestal_base02c :4548

      • pedestal_base02d :4343

      • pillar3 :2226

      • pillar4 :2020

      • pillar5 :2576

      • shrine1 :4125

      • stairway01 :1390

      • wall_segment01 :1462

      • wall_segment02 :1332

  • 51 different Ruins rock

    • Tris

      • Type_Rock01 Average tris: 40

      • Type_Rock02 Average tris: 108

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Only Unity:

Terrain Texture (2) :

  • Snowfield (1)

  • Desert (1)

Texture :

  • Texture Types: BaseMap,Normal Map,Mask Map,Ambient Occlusion (AO) Map

  • Texture dimensions :4096*4096

Shader :

  • Hdr_Color:Adjusting PBR color to enhance the texture of Ruins

  • Snow Coverage Shader : a shader that allows for snow coverage on building models.