It is super easy to make door opening matinee and link it to a ‘interact’ key to get characters opening doors as we all know.
However, I was looking to solve the ‘ghost opening’ syndrome of that method by adding an animation of the character reaching out and pulling the handle.
To this end, I need to make a synced animation of the door opening on ‘interact’ with the animation of the character grasping the handle and pulling it open.
In my mind I know how this could theoretically work, with a trigger and interact key playing a combined matinee of the character and door in sync after locking the character to a node in the correct spot before the door.
I run into the issue of not being able to find any form of tutorial on any sort of two actor/BP matinees or synchronized animations on the YouTubes.
Anyone know how to do this or know of a good tutorial somewhere to solve this? Eventually I need to figure out how to do synchronized ‘kill’ animations as well, so learning how sync two BP’s into one matinee space is a key part to my overall project, and I figure learning the basics with a door is a good starting point.
Appreciate your time in advance!