Switching to other perspective in viewport crashes the Unreal Editor 5.3

I am new to the Unreal Editor and I am trying to create a small game. I wanted to change perspective to “Top”, but Unreal Engine crashed the moment I switched. The issue persists even for other perspectives.
Here is the message:
Assertion failed: IntFitsIn(In) [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Templates\UnrealTemplate.h] [Line: 163] Loss of data caused by narrowing conversion

UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

Thanks in advance!

Hello, Ivanopolus Let me help you with this. I have been looking into your error and have found a possible solution for you to try.

Solution:
Change the Shadow Map Method from “Virtual Shadow Maps” to “Shadow Maps".

Doc Virtual Shadow:
https://dev.epicgames.com/documentation/en-us/unreal-engine/virtual-shadow-maps-in-unreal-engine?application_version=5.0

If you’re still facing challenges or have new questions, feel free to share.

This is great info! I’d also add-on to check their camera settings and ensure the values set are relative to the top view. (check if the camera settings are using a value that may be too large)