Up to now, I have been working with blueprints and have a reasonable understanding of how the engine and components work.
I would like to use Unreal engine for my A-level coursework
The specification for my course states that this is only allowed if you use a text-based language (in this case c++)
I currently have no c++ experience although I have used multiple other languages (python, c#, vb.NET) in the past and am generally a fast learner for these things.
How would you recommend I make the transition from coding with blueprints to C++ for the majority of my future projects?
Do you know of any good tutorials aimed at someone with my level of experience?
Any help would be greatly appreciated.