Quick question. whenever i change the map in game using trigger boxes and blueprints the game mode changes as well, for example when i change from a firstperson map to a top down map i spawn it the top down map in first person. any way to solve this?
you need to set the game mode for each map in this case. so you will need to go into the project settings and then into the maps and modes settings and set the default game mode there (doesnt matter which one it is top down or fp). then you need to open the level that uses the different game mode and set the override via the blueprints button on the toolbar.