Hello,
First I’d like to say I’m impressed with what Unreal 4 can do, and want to create something with it for Architectural Visualization. I’m switching from Unity and have a few questions to make sure I’m not down grading myself.
- Does Unreal 4 support C#? I saw a thread that a third party made this possible, as I know C#, but not C++.
- Does Unreal 4 support the use of the Gyroscope on tablets? Specifically the Surface Pro.
- Does Unreal 4 support compiling for the Windows Store? For example, in Unity I can create a build for the Windows Store, then open the sln in Visual Studio, then have Visual Studio compile a version that’s ready for Windows Store. Is this process the same for Unreal 4?
Thanks!