Switching from 4.6.1 to 4.7.2 Pawn Blueprint(Sprite) goes invisible once possesed

Thanks for the help so far! and also the 40.96 that i use for the pixels per unit is actually a power of two 2^12 = 4096, so i dont believe that to be a problem :slight_smile:

Heres a picture of my Rendering section fully expanded.