Is it possible to enable or disable devices depending on the round? Alternatively, can we randomly select from several options at the start of each round?
The easiest way to enable stuff is by using a Round Settings Device, it has an On Round Start event. You can either put one for each round, or leave the Round setting unchecked to have one manage all rounds.
To get end round events, disable any end round/game conditions from Island Settings and use devices to manage rounds like timers, trackers, score managers or end game(or rounds) device etc
The Random Number Generator will give you access to random options
Some devices like spawnpads, reset each round, so enabling/ disabling them needs to happen in the round and don’t carry over to the next round.
What’s crazy right now is that you can’t even get the round number. I know what you’re thinking and it’s super wishful thinking for one day… To be able to make each round random but put it in a particular pattern, it’s not even possible to detect if a round is the first or 20th.
BUT
You can save stuff to player’s inventory and have it carry over, then detect that. SO imagine putting in one metal per round, 1 wood per ten rounds etc etc
Thank you. I tried using the Round Settings Device.
I would like to specify the spawn locations and the storm for each round. Even if I enable the spawner at the start of a round, it starts at a random spawner, and I can’t set the storm correctly for each round. Is there a better way to do this?
Unfortunately spawners don’t do well, as I think the round starts after the spawners are assigned, enabling them and disabling them by round doesn’t work as well, I suspect they reset between rounds.
I didn’t know about the storm, so it must be doing its thing before round start,
maybe you could put an additional few seconds timer before the previous round ends to enable it for the coming round, but it probably resets also.