I have a couple animations sequences for a certain type of walk but I’m not sure how to active them from the player BP. Right now the character defaults to walking with a gun i.e. having his hands up to hold it. However I’ve got the gun/HUD hidden during certain times but don’t know how to activate the idle and walking sequences where his hands are down, so that he doesn’t keep walking as if he’s holding the gun.
How would I switch between two different sets of walking sequences? Any help that you could provide would be greatly appreciated