In my Project i can switch from a Real-Time Strategy Camera to a Third-Person Camera.
And my Problem is that when i switch from my third Person to the RTS that i can´t move the Camera itself , the character is still moving.alt text
Here are my Event Graphs of my Character-,RtS Cam- and LVL- Blueprints.
Yes i did.
I´ve done it in the level Blueprint. You need to get the reference of the actor and the camera, by selecting it seperately in the level. If nothing is selected in the level you can´t get a reference in the blueprint.
So it look´s like this now.
hi i am switching from TPS to RTS so i can select the to characters and place them at a location and after that i want to switch back to third person
so I have created a RTS camera blueprint of Pawn Class i have placed it in my map and using "Set view target with blend "
Now can you guide me how to make camera move able( i-e set controlls for camera ) and how to switch back to third person view
Hi i did camera switch now i want to use rts controlls
but the character that i spawn on event begin play doest follow the RTS controll after canmera is switch but when i drage same character in level it uses the controlls sucessfully
please guide me what i am doing wrong