of course I am quite new to Unreal, trying to tweak Unreal Studio to my needs.
I like the idea of having the option to toggle between Navigation modes.
These modes would be flying, orbiting and walking.
I tried using the productviewer-collector and testing a toggle.
Looks like this at the Moment
My Problems are:
I don’t really know what i am doing.
It works on a very basic level: It Switches the pawns and by that the navigationmodes.
But the Position is not the same, so you see a jump when switching.
There are spheres(i guess pawns) left behind when switching.
I am not sure how to realize now the walking mode.
Thanks so much for any input!