Switching between default pawn classes in game

Hi all,

For the game I’m making I have a set of first person melee hands and a set of hands holding a revolver.

I’m basically wanting to find out the best way to switch between the two character classes in game by pressing the 1 key.

I’m fairly new to UE4 do help would be appreciated!

I’ve also attached some screen shots it that helps understand :slight_smile:

Thanks,

Maybe you need change the mesh inside FirstPersonCharacter, you not need more than one, hands, hands with magnum, etc.
Try with this:

Regards!