Recently i just downloaded unreal engine 5.1 and i am in the process of setting an environment to launch on an led wall. the setup is simple i have three nodes each one works as a display and one controller as an operating station. I setup an Ndisplay config in unreal and installed the switchboard plugin to launch it. However, after installing the switchboard i opened the listeners in node 1 , 2 and 3 and successfully connected the switchboard to them but when I open the listener on the controller computer the switchboard fails to connect to it. I tried running the listener as administrator but still wasn’t lucky i dont know why this happens and i was hopping that one of you can help me with this. Below are the only information i got for this problem … PLEASE HELP
Seems you have a version mismatch on the director. Did you download the wrong version of it?
Hi there,
I am writing to solve this PROBLEM FOR ONCE AND FOR ALL…
Simply Go to Epic Games Launcher and choose the version of the engine u wanna use and then click the tiny dropdown arrow next to the LAUNCH button and there select VERIFY and let the engine to reinstall “some sort of a fix if anything messed up in engine” That’s it.
I’m having the same problem. Did you find a solution?