Hey, can anyone help me? I’m working on a main menu, and I have a 3D background with a video playing on a TV in a loop. I want the camera to zoom in on the TV when you hit “Play,” and it should play a different video when the zoom is done. I’m using a Level Sequence for the zoom effect.
Hey @diamondann! Welcome to the forums!
So I assume a lot of this is on the Level Blueprint? I guess what is important is making sure the events that fire are on the Level Blueprint, and then you pull in the Blueprints that are needed to do the thing you want. So, for instance, you activate the sequence and then once the sequence is over, fire an event that gets the TV, gets the 3D background, and sets the material on the 3D background to the thing you want.
Hope that helps! Anything more than that and we for sure need to see some screenshots or something! ![]()
Hey @diamondann, sorry for the late reply!
So it seems there you have a “NewVar 1” variable that you haven’t named yet, that is your Media player, right? Well you can drag off of that and do whatever you need to with that. Stop, open source, and change the video is likely what we need to do! You can put that on your “Play Sequence” line off of the “On Clicked”. ![]()
Hope that helps!
Hey @diamondann! Did you manage to get it figured out? Let us know how it’s going! ![]()

