Switch ue 4.15 to 4.18

Hi everyone!
Is it possible to directly change the version from u.e 4.15 to 4.18?

My project has a plugin to support the database.

Maybe, maybe not. There will most likely be incompatibilities with such a large update.

Make a full backup and try, can’t hurt.

Thanks for reply.
I have backup :)).

When generating files I have this error:

Running D:/Epic Games/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“D:/SwhGame - Copy/Swhgame.uproject” -game -rocket -progress
While compiling D:\SwhGame - Copy\Intermediate\Build\BuildRules\SwhgameModuleRules.dll:
ERROR: d:\SwhGame - Copy\Source\Swhgame.Target.cs(7,14) : error CS0101: The namespace ‘<global namespace>’ already contains a definition for ‘SwhgameTarget’
ERROR: d:\SwhGame - Copy\Source\SwhgameEditor.Target.cs(7,14) : error CS0101: The namespace ‘<global namespace>’ already contains a definition for ‘SwhgameEditorTarget’
ERROR: UnrealBuildTool Exception: Unable to compile source files.

How to fix it ?

**@ i try run project in UE 4.16 , 4.17, and i can not run it… **