I have 3 splines on my Tile that keeps getting generated as my player goes from one to another. and I have player follow middle. I want that on player input they can swap what spline they want to follow. For now if i try to swap it snaps back to middle one.
Right, that would not be the place. But once you’ve chosen the left lane ( for instance ), the variable should stay the same, even when swapping tiles…
Atm when I gave it input to change lane it moved to new lane couple of tiles later and it stayed there. but after couple of turns (90 degree corner) later it just goes off the spline cause of weird rotation, Maybe I should trash the splines and figure out how to just center the mesh to middle lane after the corners