I’m trying to switch to a camera randomly after the animation sequence for each selected camera plays.
The cameras are not attached to a player controller. just cameras placed in the world.
I cant figure out how to make an array of the cameras in the scene and then randomly select a camera
Hey. On your map click on your camera, go to lvl blueprint, right click and click on “Create a reference to Camera Actor”. Do this for all your cameras.(Screenshot1 and 2).
Then you make them an array and then it depends of what you want to do. For example, after 3" in game I pick a random number between 0-2 and set once of these 3 cameras work. (Screenshot3).
And Screenshot4 to get your player 's camera back.
That does swap between cameras, but how would you play a camera animation sequence for each camera and wait until it is completed before moving to the next camera?
This also does swap between cameras, how would you play a camera animation sequence for each camera and wait until it is completed before moving to the next camera or fade between the current camera sequence and the next random camera and sequence ?