Just wondered if there was a way to use a Switch on Int node, but with numbers in ranges… for example, if I had the numbers 1-10, the Switch node would have 10 pins coming out of it, one for each value, but if I wanted the execution for value 3-7 to run to the same place, is there a way to implement a “range” in there somehow?
Thank you for the confirmation on this, I often find, as someone new to Unreal, that I miss nodes because I don’t know what they’ll be called. For now I’ve used the InRange(integer) node with 3 Branch nodes, thankfully I didn’t have many values.